Bush is very clever. When the debate should have been about the deterioration of our cities and the lack of action by government, he sent in his idiot to make an outrageous statement about Murphy Brown.
If people want to get into leadership through corrupt practices, through corrupt means, I think that's detestable; we have to take action.
The Uncharted' series really pushed me as a developer. They managed to raise the bar with every single release and produce an action- packed thrill ride starring characters I wanted to hang out with, and mechanics I can easily pick up and play.
When our governments want to sell us a course of action, they do it by making sure it's the only thing on the agenda, the only thing everyone's talking about. And they pre-load the ensuing discussion with highly selected images, devious and prejudicial language, dubious linkages, weak or false 'intelligence' and selected 'leaks.'
With devotion's visage and pious action we do sugar o'er the devil himself.
I always wanted to make big action movies as a kid, and that was my dream. In a way, 'Swingers' was the thing I suffered through the most doing because of all that dialog, so I could eventually be allowed to do a big dumb action movie, honestly.
Movie characters rarely get to think out loud or talk very much about their emotions. Instead they have to, very briefly, show their feelings through their action or through dialog.
The storyboard artists job is to plan out shot for shot the whole show, write all the dialog, and decide the mood, action, jokes, pacing, etc of every scene.
That's the challenging thing with TV; it's not the action scenes per se, and it's not the location scenes and the heavy dialog scenes, but the fact that there is just no let-up; there is no break.
The earth is the Lord's fullness thereof: this is no longer a hollow dictum of religion, but a directive for economic action toward human brotherhood.
One of the first movies my dad took me to see was the original 'Road Warrior.' And I was kind of raised on the action movies of that era: 'The Terminator' and 'Die Hard' and, of course, all of the 'Star Wars' movies.
I went to NYU thinking I was going to make a 'Die Hard' sequel, or maybe action and genre films for the studios, but I ended up falling in love with personal cinema.
As for the best '80s action movie, I'm going to be predictable here and say 'Die Hard.' I watch that movie at least twice a year. Perfect script.
Working on a film, the setup for an action sequence takes a long time, and we need to shoot the scene many times to get different angles.
The essence of belief is the establishment of a habit; and different beliefs are distinguished by the different modes of action to which they give rise.
Vegetables, which are the lowest in the scale of living things, are fed by roots, which, implanted in the native soil, select by the action of a peculiar mechanism, different subjects, which serve to increase and to nourish them.
My belief is that if there are already games that other developers are putting out that are satisfying to the player, with great action or an excellent story, then I desire to create something different - a different type of experience.
One of the hard truths about the new digital world is that we have to be prepared to acknowledge when an experiment is not going to work, and to take action.
We need to listen to the views and respect the collective will of our democratic allies. When we believe that international action is necessary, whether military, economic, or diplomatic, we will try to persuade our friends that we are right. But we, in return, must also be willing to be persuaded by them.
Diplomatic eminences often natter on about preventive action, making the obvious point that it's better to cure festering ills before they metastasize into something much worse.