All the people who run agencies, all the important people in agencies have taken communication courses, marketing courses, advertising courses, and courses basically teach advertising as a science, and advertising is so far from a science it isn't even funny. Advertising is an art.
If gaming were seen as an art, the important question would be not whether games are good for us but whether they are good, full stop.
I think most people have creative ideas and have very strange, unorthodox impulses of things that they can do with their lives. I've had many of these over the years, but I decided the more important question was, 'When did I start calling this art?'
There's a lot of thought in art. People get to talk about important things. There's a lot of sex, you know, in art. There's a lot of naked women and men, and there's intrigue, there's fakery. It's a real microcosm of the larger world.
Art is the imposing of a pattern on experience, and our aesthetic enjoyment is recognition of the pattern.
My varying pairs of legs can be quite practical or quite impractical, and I don't judge them either way. Some are for getting around a 12-hour day, pounding the pavement, and some are to feel like I can transform my own body into a workable, changing piece of art.
Impressionism is the newspaper of the soul.
I'm going to start these art museums that are basically converted homes, and I have one for modern art, and I have one for 19th century European art, and one for French impressionism. I've got Japanese.
Impressionism; it is the birth of Light in painting.
I'm very much involved in art. I started buying art a few years ago and really like the work of T.C. Cannon, who is a native American artist. Then I was introduced to Soviet-era Russian impressionism and started collecting that, especially Gely Korzhev.
I love color. When I paint, I use a lot of color. I love art that has a vibrancy of color and compositions. I adore the Impressionists, and I'm influenced strongly by them as a self-taught artist.
I have 7,000 DVDs and Blu-rays. I have thousands of books - thousands - and roughly 15,000 comic books or something like that, hundreds of books about different art movements - the symbolists, the dadaists, the Pre-Raphaelites, the impressionists - you know, that I consult before I start every movie.
I pored over art books and absorbed the placidness of Monet's garden, the sparkling color of the Impressionists, the strength and solidity of Michelangelo's figures showing the titanic power of humans at one with God, Jan Vermeer's serene Dutch women bathed in gorgeous honey-colored light... My conviction grew that art was stronger than death.
Even the Impressionists, the most innovative artists of their time, sought to paint realistically. They believed that their freer way of portraying the visible world was truer to life than the literal realism of the 'salon painters' who dominated French art throughout the 19th century.
My goal is for 'Heavy Rain' to leave an imprint in you and change a little bit of who you are and how you see things. Maybe the key characters and key moments will leave a trace in you. If you don't have this ambition as a video-game creator, then maybe you should do something else, because this is what creation and art is about.
Art never improves, but... the material of art is never quite the same.
To sing a song is like whispering to a child's ear. It is an art heavily relying on improvisation.
I always felt of myself as a composer, performer, improviser. I've never called myself a jazz man. I make art.
The art of living consists in knowing which impulses to obey and which must be made to obey.
Art is a reality, not a definition; inasmuch as it approaches a reality, it approaches perfection, and inasmuch as it approaches a mere definition, it is imperfect and untrue.