When you're playing a real character, you want to honor that person and receive inspiration from that person. They need to anoint you in some way that allows you to borrow just a small piece of their soul. That is the flame.
I loved playing Go Go, because the character's so extreme. And she's pretty close to my real character. Especially the fact that she liked her sword with a lot of accessories.
All actors bring something unexpected to the role because they have to translate what's on the page and make a real character out of the black-and-white text that's there in the script.
I start with actors that I know personally or I know their work, and there are things about their work or their presence or their own personality that make a character, that exaggerates some qualities and suppresses other qualities. It's always a real collaboration for me.
Can you explore real issues as a fake character? Yes - it's called acting. Or fiction. But acting is not a method of engaging with the actual world, just as pretending to know what a character might eat does not a novel make - much less make that make-believe real.
Basically, I think that there are some characters that you can just allow the truth of your character as a human being in your real life to come through.
I'm not afraid to have a character say, 'I am a Christian,' or, 'I believe in God,' because I think they represent real people on this Earth.
But the more we search the Scriptures, the more we perceive, in this doctrine, the fundamental truth of the gospel - that truth which gives to redemption its character, and to all other truths their real power.
It's my privilege to work with an actor like Vikram who gets into the skin of the character he is playing, so much so that after the shoot it takes him quite some time to get back to his real self.
Not in our make-up, to be sure - not in the pose which is preceded by the tantaras of a trumpet - do the essential traits in our character first reveal themselves. But truly in the little things the real self is exteriorised.
With any actor, if you know your character well enough, you'll know pretty much what he would say under any circumstance, or whatever situation might rear its head.
I try to think what the character is thinking. Then, hopefully, I begin to feel it. I act and react not because I'm recalling a dog killed by a fire engine, but because I'm concentrating on what the character is going through.
My instinct is to absolutely recoil when talking about writing in a mechanistic way. Nothing could be dumber than writing a film or TV script based on prescriptions, on other peoples' ideas of what character should be.
We work with every one of them to see if their character wouldn't say a certain thing or if something is worded awkwardly - we work with them to rectify that.
Doing something like 'Damages,' I played a character with post-traumatic stress. I was playing with sleep deprivation. I was not sleeping; I stayed up for three days at a time, drinking Red Bull. I would get shaky and tired and hyper.
Ron was always my favorite character, because I feel like I relate to him, like we've both got red hair, we both like sweets, we've both got lots of brothers and sisters.
The only problem with the way they do my character is that they have her get redeemed too early.
While I was writing 'The Spare Room,' I thought, 'I'm going to look really bad in this book - there's no redeeming this kind of awful, ugly emotion', and I thought, 'I'm not going to change it. I'll call the character 'Helen' and admit to those feelings.' I think this is a reason why people write.
I'm trying to make really flawed characters that have got redeeming features so people can say, 'I don't really like that character, but I can understand a bit where they've come from.'
A while ago, I did a television adaptation of 'Bleak House,' and the character I played, as far as I was concerned, had no redeeming features whatsoever. I wasn't about to try to find any; I didn't need to.