I'm the kid who wanted to grow up and be Bugs Bunny. I was very, very disappointed when I realized I couldn't grow up and be a cartoon character.
I was hesitant to do 'Mulan II.' For me, I felt like the story that needed to be told, this legendary character of Mulan, was already encompassed in the first movie, and I was worried they would try to create this crazy cartoon character out of this legendary character of China.
Weird, but sometimes I feel more like my cartoon character than I do Lizzie because she's a little more edgy and snappy.
I am a method actor, but I'm also a film actor as well as a method actor. Characters that don't have humility, whether they are heroes or villains, are hard to relate to. All characters in every aspect of what we do should have humility. If they don't, then they're a cartoon character.
Then I got the offer to play Buck Rogers, but I turned it down thinking it was a cartoon character. Well I was wrong, it wasn't at all. So I read the script and decided I liked the character, it had a good concept.
I do voices. I can sound like a man or cartoon character. I also have very believable Spanish and English accents.
Not a lot of people get to say, ‘I'm a cartoon character.'
Scooby's the greatest cartoon character ever. He isn't cute like Mickey or smart like Bugs or fearless like Woody and Buzz - he's a talking dog who's more human than I am. It's his humanity and imperfections that make him special.
When people see me in public, they're usually like, 'Whoa, you're a real person.' It's as if they're seeing Pinocchio or a cartoon character come to life.
I did take some voiceover classes. I always loved the idea of doing a voice for a cartoon character. I just voiced the character of Suzi X in the upcoming 'The Haunted World of El Superbeasto.'
As a child, I think everybody imitates their favorite cartoon character in some form or another when they're playing.
At any comic book convention in America, you'll find aspiring cartoonists with dozens of complex plot ideas and armloads of character sketches. Only a small percentage ever move from those ideas and sketches to a finished book.
A good character is the best tombstone. Those who loved you and were helped by you will remember you when forget-me-nots have withered. Carve your name on hearts, not on marble.
I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character.
As a journalist, I interviewed people, and you begin to feel different rhythms in speech, and you can use those things to help carve out a character.
I genuinely liked all of the cast members very much. Steve had a wicked sense of humor. I remember Russell coming to my rescue, once. I watched Eric evolve before everyone's eyes. Maurice loved what he did, so. He treated his character with respect, down to the costuming.
'The Walking Dead' never wants you to get too comfortable with characters and cast members. I think about the time you feel fairly secure with your appreciation of a character is about the time the show will gut-punch you.
I would love to do a talk show. Naturally, I would love to do more films. I'd love to be able to see casting directors more willing to put in a character who happens to be deaf. I'm not talking about doing deaf storylines, but putting in deaf characters. I'd love to be able to do Broadway.
When you first get out of doing a show for a long time where you played a teenager, casting directors and producers all still look at you as being the character that you played for so long.
When I think about voting, I can skip it and still see myself as a good citizen. But when I think about being a voter, now the choice reflects on my character. It casts a shadow.