I can remember earning £5,000 a game playing for Hibs at the end of the Seventies. They let me commute from London, train on the Friday and play on Saturday. That lasted until my friends at the Inland Revenue decided to take two-thirds. That wasn't very entertaining for me.
Email knocks me off my game. It's just for the morning commute and end of the day. Some might think I'm slow to respond, but those who need to reach me know to send me a text during those hours.
I'm no slouch, but when comparing LeBron's game, I'm usually left out.
Once people start making comparisons to a player of the past, they want you to be that player. I try to go out there and create my own image, my own style, my own type of game. Right now I can't even think of one guy I've been compared to.
I liked Pat Cash, and I loved Mats Wilander. I went to the Australian Open with my parents, and I used to watch Wilander being cheered on by the Swedish fans, and with his game style being like mine, I drew comparisons with him.
A contract is an ask game, and if it asks for an hour, and I submit to an hour, then it's an hour. When I look at a contract, I look at the obligation - where, when, how long, the compensation. If I agree to it, that's the way it is. I have an obligation. They have an obligation.
I'm a competitive person. I love the game of basketball. I'm a gym rat.
I don't have no issue with any guy. I'm a football player. I'm a competitor. When we're in the field, we're going to compete and be competitive. It's not personal between none of these guys. It's all in the game.
I think that at the start of a game, you're always playing to win, and then maybe if you're ahead late in the game, you start playing not to lose. The true competitors, though, are the ones who always play to win.
I think it is going to be very difficult to be a company in silos. I think the game has changed. We won't define our success by looking at the competitors but at how satisfied are our customers, how engaged are our internal stakeholders, and how good is our product pipeline.
Losses have propelled me to even bigger places, so I understand the importance of losing. You can never get complacent because a loss is always around the corner. It's in any game that you're in - a business game or whatever - you can't get complacent.
It is always a bit hypocritical when a defender who spends the whole game kicking you complains of being kicked.
In my very first NFL game, I completed my first pass to Hall of Fame running back Marshall Faulk.
Personally, I always try to focus on the little things in my game. As a defender and attacking outside back, I continuously work on completing passes, not being too predictable going forward into the attack, good services into the box, good positioning and footwork.
You have to develop your whole game to completion.
My thought has always been completion. Maybe you have to rebound better, shoot better, hit free throws, handle the ball, defend better. You have to do all those things in the course of a game.
The letters were universally complimentary, and we designers loved hearing that our games were being enjoyed, but if they weren't sending us a picture of their screens most of those writers would have spent their time playing the game rather than writing letters.
In Afghanistan, getting shot at was a regular occurrence. I viewed survival as a numbers game. As point man, every time I entered a Taliban compound first, I played the odds in my head.
'Game Of Thrones' was too big a canvas for a movie, but 'Dirty White Boys' is like a great old Western: there's so much compression, and it's so pressurized, it demands to be told in one sitting.
The minute you start compromising for the sake of massaging somebody's ego, that's it, game over.